BEAST/BSE - Better Audio System and Sound Engine  0.9.0
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bseserverapi.hh File Reference
#include <rapicorn-core.hh>

Go to the source code of this file.

Classes

class  Bse::TestObjectIface
 See also the corresponding IDL class TestObject. More...
 
class  Bse::ServerIface
 See also the corresponding IDL class Server. More...
 

Namespaces

 Bse
 The Bse namespace contains all functions of the synthesis engine.
 

Macros

#define __BST_BSESERVERAPI_HH__INTERFACE_LIST
 

Functions

void Bse::operator<<= (Rapicorn::Aida::FieldBuffer &fb, TestObjectIface *obj)
 
void Bse::operator>>= (Rapicorn::Aida::FieldReader &fbr, TestObjectIface *&obj)
 
TestObjectIface * Bse::operator->* (TestObjectHandle &sh, Rapicorn::Aida::_ServantType)
 
TestObjectHandle Bse::operator->* (TestObjectIface *obj, Rapicorn::Aida::_HandleType)
 
void Bse::operator<<= (Rapicorn::Aida::FieldBuffer &fb, ServerIface *obj)
 
void Bse::operator>>= (Rapicorn::Aida::FieldReader &fbr, ServerIface *&obj)
 
ServerIface * Bse::operator->* (ServerHandle &sh, Rapicorn::Aida::_ServantType)
 
ServerHandle Bse::operator->* (ServerIface *obj, Rapicorn::Aida::_HandleType)